Added: Stats System

This commit is contained in:
Fazenz committed 2026-03-11 22:15:12 +01:00
1 parent 975107c9b4
commit 3e077f4270
4 files changed
+9 -23

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+3 -18
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@@ -1,45 +1,30 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Maps/DevMap/MapDev1.MapDev1
EditorStartupMap=/Game/Maps/DevMap/MapDev1.MapDev1
[/Script/Engine.RendererSettings]
r.AllowStaticLighting=False
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
r.ReflectionMethod=1
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.RayTracing.RayTracingProxies.ProjectEnabled=True
r.Substrate=True
r.Substrate.ProjectGBufferFormat=0
r.Shadow.Virtual.Enable=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.GPUSkin.Support16BitBoneIndex=True
r.GPUSkin.UnlimitedBoneInfluences=True
SkeletalMesh.UseExperimentalChunking=1
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
-D3D12TargetedShaderFormats=PCD3D_SM5
+D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5
-D3D12TargetedShaderFormats=PCD3D_SM6
+D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5
Compiler=Default
AudioSampleRate=48000
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-5
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@@ -54,11 +54,6 @@
{
"Name": "MotionTrajectory",
"Enabled": true
},
{
"Name": "ProjectCleaner",
"Enabled": true,
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/4d7f5dc837fc4b009bb91e678adf9fd0"
}
]
}